Heads up! To view this whole video, sign in with your Courses account or enroll in your free 7-day trial. Sign In Enroll
Well done!
You have completed Unity Basics!
You have completed Unity Basics!
Preview
Now that the functionality is in place, it’s finally time to make this game look better. We’ll learn how to replace the built-in sprite shapes with some art and get things sized correctly.
Unity 6 Documentation
Related Discussions
Have questions about this video? Start a discussion with the community and Treehouse staff.
Sign upRelated Discussions
Have questions about this video? Start a discussion with the community and Treehouse staff.
Sign up
So first things first,
be sure to download the project files
0:00
beneath the video in the Downloads section
if you haven't already.
0:00
Once you have it
downloaded and unzipped or extracted,
0:03
you'll see a Flying Mike's Asset folder.
0:07
Simply click and drag
the Art and Audio folders
0:09
from your computer's File
Explorer or Finder and drop it
0:12
right into the Assets
folder in your project window.
0:15
In the art folder is
all the absolutely mind-blowing
0:19
and groundbreaking
art that I've created for this project.
0:22
... Kidding of course,
it's pretty basic,
0:26
but it's better than looking at a circle
and some squares.
0:28
You need to sign up for Treehouse in order to download course files.
Sign upYou need to sign up for Treehouse in order to set up Workspace
Sign up