Mike Hagedon

Mike Hagedon

Tucson

16,481

Total Points

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Skills & Experience

  • Company

    The University of Arizona Libraries

  • Job Title

    Team Lead for Software & Web Development

  • Spoken Languages

    • English
    • Ancient Greek

209 Achievements

  • Working With Blocks
  • Blocks Practice
  • Ruby Blocks
  • Ruby Objects and Classes
  • Ruby Variables and Methods
  • Build a Bank Account Class
  • Ruby Loops
  • Ruby Iteration
  • Build a Simple Contact List
  • Ruby Arrays
  • Ruby Hashes
  • Build a Grocery List Program
  • Ruby Strings and Escape Sequences
  • Ruby Objects
  • Ruby Numeric Types
  • Ruby Conditionals
  • Ruby Syntax
  • Building a Layout with Flexbox
  • Flexbox Properties
  • Understanding Flexbox
  • Writing a Classifier
  • Machine Learning Vocabulary
  • Introduction to Machine Learning
  • Big Data at Netflix
  • Where and How Big Data Is Used
  • What is Big Data
  • Additional Scraping Tasks
  • A World Full of Spiders
  • Introducing Data Scraping
  • Selecting Relevant Data
  • Handling Bad Data
  • “Clean” or “Dirty” Data
  • Exploring pandas
  • Meet pandas
  • Array Programming
  • Array Organization
  • Meet NumPy
  • Data Eruption
  • Chart Toppers
  • Getting Started with Data Visualization
  • Packing and Unpacking
  • Getting Info In and Out of Functions
  • Introduction to Functions
  • Iterating and Packing with Dictionaries
  • Introducing Dictionaries
  • Sequence Operations
  • Dice Roller
  • Python: Advanced Objects
  • Python: Inheritance
  • Python: Instant Objects
  • Sequence Iterations
  • Getting to Know Tuples
  • Build an Application
  • Using Lists
  • Meet Lists
  • All Together Now
  • Functions and Looping
  • Types and Branching
  • Meet Python
  • The Data Analysis Process
  • Getting to Know Your Data
  • Introducing Data Analysis
  • Designing Characters and a Scene
  • Intro to User Experience (UX) Design
  • Stateful Components
  • Introducing Props
  • Thinking in Components
  • First Steps in React
  • Getters and Setters
  • Working with Classes in JavaScript
  • Object Basics
  • Introduction to Object-Oriented JavaScript
  • Introduction to Game Design
  • Treehouse Club - JavaScript
  • Dockerize a Web App
  • Managing Images and Containers
  • Building Images Using Dockerfiles
  • Fundamentals of Docker
  • Docker Use Cases
  • Improving the Application Code
  • Editing and Filtering Names
  • Adding and Removing Names
  • Traversing the DOM
  • Responding to User Interaction
  • Making Changes to the DOM
  • Getting a Handle on the DOM
  • JavaScript Tools and Workflows
  • JavaScript is Everywhere
  • The Browser Environment
  • Create Function Using Arrow Syntax
  • Using Template Literals
  • Defining Variables With let and const
  • JavaScript Objects
  • Be Assertive!
  • What Is Testing?
  • JavaScript Arrays
  • JavaScript Loops
  • JavaScript Functions
  • JavaScript Conditional Statements
  • JavaScript Numbers
  • Finishing the Game
  • Introducing JavaScript
  • Branches
  • Getting Started With Git
  • Why Version Control Matters
  • The Unity Editor and Scene Setup
  • Event Planning
  • Build a Pomodoro App
  • Design a Better App
  • Graphical User Interfaces
  • Treehouse Club - CSS
  • Advanced Tooling
  • IDE Exploration
  • Efficiency!
  • Introduction to Video Games
  • How it Works
  • Welcome to the Treehouse Club
  • Exploring the Java Collections Framework
  • Organizing Data
  • Getting There
  • Delivering the MVP
  • Creating the MVP
  • Harnessing the Power of Objects
  • Meet Objects
  • Creating the MVP
  • Harnessing the Power of Objects
  • Meet Objects
  • Perfecting the Prototype
  • Using your New Tools
  • Getting Started with Java
  • JavaScript Variables
  • Introducing JavaScript
  • Creating Home Page Assets
  • Applying Effects
  • How to Draw in Illustrator
  • Better SEO Through Tools
  • Better SEO Through Code
  • Better SEO Through Content
  • Introduction to SEO
  •  Adding Color and Type
  • Finalizing the Project
  • Case Studies and Examples
  • The Brand Identity Design Process
  • Introduction to Brand Identity
  • Moving Forward with UX
  • Tools UXers Use
  • How UXers Think
  • What Do User Experience Designers Do?
  • The Logo Sprint
  • What is User Experience (UX)?
  • Logo Design 101
  • Creating an Icon
  • Introduction to Illustrator
  • Workflow Basics
  • Slices & Save for Web
  • Vector Shapes
  • Type Tools
  • Masks Basics
  • Layer Basics
  • Workspace Basics
  • Design Foundations Final
  • Becoming a Problem Solver
  • Understanding Aesthetics
  • Introduction to Design
  • Grid Layout
  • Flexbox Layout
  • Positioning Schemes
  • Float Layout
  • Display Modes
  • Advanced Selectors
  • Going Further with Attribute Selectors and Pseudo-Classes
  • Selectors - Beyond the Basics
  • Fundamental Concepts
  • Designing with the Latest Features
  • Basic Layout
  • The Box Model
  • Understanding Values and Units
  • Basic Selectors
  • Getting Started with CSS
  • Advanced Sass Concepts
  • Speeding up Workflow With Sass
  • Variables, Mixins, and Extending Selectors
  • Getting Started with Sass
  • Selectors
  • Getting Started with CSS
  • Structuring Tables
  • Table Basics
  • Choosing Options
  • Organizing Forms
  • Form Basics
  • Debugging HTML and CSS Problems
  • Sharing a Website
  • Responsive Web Design and Testing
  • Adding Pages to a Website
  • Styling Web Pages and Navigation
  • Customizing Colors and Fonts
  • CSS: Cascading Style Sheets
  • Creating HTML Content
  • HTML First
  • Beginning HTML and CSS
  • Forms
  • Tables
  • Objects
  • Links
  • Lists
  • Text
  • Introduction
  • Newbie
  • Old School