Welcome to the Treehouse Community
Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.
Start your free trialQuinton Dobbs
5,149 PointsCapitalism the game part 2
I've gotten it correct with a different bit of code, but I'm curious why using set() in my doubles method doesn't work when it worked in the previous challenge which was similar. I suspect it is because it is a property?
from dice import D6
class Hand(list):
def __init__(self, size=0, die_class=None, *args, **kwargs):
if not die_class:
raise ValueError("You must provide a die class")
super().__init__()
for _ in range(size):
self.append(die_class())
self.sort()
def _by_value(self, value):
dice = []
for die in self:
if die == value:
dice.append(die)
return dice
class CapitalismHand(Hand):
def __init__(self):
super().__init__(size = 2, die_class = D6)
@property
def ones(self):
return self._by_value(1)
@property
def twos(self):
return self._by_value(2)
@property
def threes(self):
return self._by_value(3)
@property
def fours(self):
return self._by_value(4)
@property
def fives(self):
return self._by_value(5)
@property
def sixes(self):
return self._by_value(6)
@property
def _sets(self):
return {
1: len(self.ones),
2: len(self.twos),
3: len(self.threes),
4: len(self.fours),
5: len(self.fives),
6: len(self.sixes)
}
@property
def doubles(self):
if len(set(self)) == 1:
return True
else:
return False
1 Answer
Steven Parker
231,275 PointsYou probably can't convert a "Hand" into a set because set can only operate on hashable types. To qualify, an object must implement __hash__
and __cmp__
methods. My guess is the "D6" objects in the Hand don't do this.