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Start your free trialSwan The Human
Full Stack JavaScript Techdegree Student 19,338 PointsDungeon game finished but character wont move
i finished the dungeon game and went over the whole code to make sure it was correct and it runs but when i enter a LEFT RIGHT UP DOWN command the character doesnt move.
3 Answers
Shawn Denham
Python Development Techdegree Student 17,801 Pointsneed the codes :)
Shawn Denham
Python Development Techdegree Student 17,801 PointsWrap your code with 3 backticks (```) on the line before and after. If you specify the language after the first set of backticks, that'll help us with syntax highlighting.
```python
Your code here
```
Swan The Human
Full Stack JavaScript Techdegree Student 19,338 Pointsimport random
import os
CELLS = [(0, 0), (1, 0), (2, 0), (3, 0), (4, 0),
(0, 1), (1, 1), (2, 1), (3, 1), (4, 1),
(0, 2), (1, 2), (2, 2), (3, 2), (4, 2),
(0, 3), (1, 3), (2, 3), (3, 3), (4, 3),
(0, 4), (1, 4), (2, 4), (3, 4), (4, 4),]
def clear_screen():
os.system('cls' if os.name == 'nt' else 'clear')
def get_locations():
return random.sample(CELLS, 3)
def move_player(player, move):
x, y = player
if move == 'LEFT':
x -= 1
if move == 'RIGHT':
x += 1
if move == 'UP':
y -= 1
if move == 'DOWN':
y += 1
return x, y
def get_moves(player):
moves = ['LEFT', 'RIGHT', 'UP', 'DOWN']
x, y = player
if x == 0:
moves.remove('LEFT')
if x == 4:
moves.remove('RIGHT')
if y == 0:
moves.remove('UP')
if y == 4:
moves.remove('DOWN')
return moves
def draw_map(player):
print(' _' * 5)
tile = '|{}'
for cell in CELLS:
x, y = cell
if x < 4:
line_end = ""
if cell == player:
output = tile.format('X')
else:
output = tile.format('_')
else:
line_end = "\n"
if cell == player:
output = tile.format('X|')
else:
output = tile.format('_|')
print(output, end=line_end)
def game_loop():
monster, door, player = get_locations()
while True:
draw_map(player)
valid_moves = get_moves(player)
print("You're currently in room {}".format(player))
print('you can move {}'.format(', '.join(valid_moves)))
print('enter QUIT to quit')
move = input('> ')
move = move.upper()
if move == 'QUIT':
break
if move in valid_moves:
player = move_player(player, move)
else:
input('\n **op bad move!** \n')
clear_screen()
clear_screen()
print('Welcome to the dungeon!')
input('Press return to start!')
clear_screen()
game_loop()
```
Hamza Naseer
Front End Web Development Techdegree Student 31 Points. Jhj
Swan The Human
Full Stack JavaScript Techdegree Student 19,338 PointsSwan The Human
Full Stack JavaScript Techdegree Student 19,338 Pointscould you tell me how to paste it? every time i paste it, it pastes in a funny way