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Start your free trialTiana Manzano
Courses Plus Student 2,248 PointsHand.roll(2)
I have no idea what I'm doing wrong. It just tells me to try again
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self):
super().__init__(sides=20)
from dice import D20
class Hand(list):
@classmethod
def roll(cls, size=2, die_class=D20):
die = []
for __ in range(sum):
die.append(die_class())
return cls(die)
@property
def total(self):
return sum(self)
1 Answer
Steven Parker
231,275 PointsYou're close, but I see two issues:
- "roll" has a parameter named "size", but "range" is being passed something undefined named "sum"
- the "return" statement needs to be indented more to be considered part of the method
Tiana Manzano
Courses Plus Student 2,248 PointsTiana Manzano
Courses Plus Student 2,248 PointsI have adjusted accordingly, but now it's telling me that it didn't get D20's in my hand instance. I'm confused because I've specified it as the class being used in the class method. Do I need to put it in the init?
Tiana Manzano
Courses Plus Student 2,248 PointsTiana Manzano
Courses Plus Student 2,248 Pointsnevermind, I figured out what I did wrong!