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Start your free trialAlistair Jenkins
16,761 PointsHow do you compare properties of an instance using a method that applies across a class?
Final challenge! Stuck! Dramatic voice!
from dice import D6
class Hand(list):
def __init__(self, size=0, die_class=None, *args, **kwargs):
if not die_class:
raise ValueError("You must provide a die class")
super().__init__()
for _ in range(size):
self.append(die_class())
self.sort()
def _by_value(self, value):
dice = []
for die in self:
if die == value:
dice.append(die)
return dice
class CapitalismHand(Hand):
def __init__(self):
super().__init__(size = 2, die_class = D6)
@property
def doubles(self):
return self[0] == self[1]:
@classmethod
def reroll(cls,self)
if self.doubles() :
return cls()
@property
def ones(self):
return self._by_value(1)
@property
def twos(self):
return self._by_value(2)
@property
def threes(self):
return self._by_value(3)
@property
def fours(self):
return self._by_value(4)
@property
def fives(self):
return self._by_value(5)
@property
def sixes(self):
return self._by_value(6)
@property
def _sets(self):
return {
1: len(self.ones),
2: len(self.twos),
3: len(self.threes),
4: len(self.fours),
5: len(self.fives),
6: len(self.sixes)
}
1 Answer
Steven Parker
231,275 PointsYou just have a typo.
I assume you're asking about the doubles method for task 2 — but I'm a bit confused since it looks like you've already started working on task 3.
Anyway, your comparison is good, but you have a stray colon (":") at the end of the line.
And that task 3 code is way too complicated — re-read the instructions and think "simple".
Alistair Jenkins
16,761 PointsAlistair Jenkins
16,761 PointsOops! Good spot Mr. Parker! My question was really about task 3, which I have now completed. Your tip about this task really helped, as opposed to looking at the screen too long, which er ... didn't! Thank you again.