Welcome to the Treehouse Community
Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.
Start your free trialsnowron6
6,065 PointsHow does hand not have a roll method?
Hi, I'm trying to finish this assignment, but when I run this code it says "Bummer: 'Hand' doesn't have a roll method". Am I missing something, because as far as I can tell I've defined a method called roll already.
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self):
super().__init__(20)
import dice
class Hand(list):
def __init__(self, *args, **kwargs):
super().__init__()
def roll(self, size=2):
for _ in range(size):
self.append(dice.D20())
@property
def total(self):
return sum(self)
1 Answer
Steven Parker
231,275 PointsYou're close, but:
- "roll" needs to be a class method
- "roll" needs to "return" a new instance of Hand
- you won't need to override "init"
snowron6
6,065 Pointssnowron6
6,065 PointsI think you meant to say "roll" needs to be a class method, since Hand is the name of the class. I finally got it working, so thanks for the help. I learned a lot more about how class methods work while being stuck on this problem.
Steven Parker
231,275 PointsSteven Parker
231,275 PointsGood catch, I fixed it above — happy coding!