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Python Object-Oriented Python Dice Roller RPG Roller

How is the class method supposed to look in this exercise?

It is the class method I don't know how to write.

dice.py
import random


class Die:
    def __init__(self, sides=2):
        if sides < 2:
            raise ValueError("Can't have fewer than two sides")
        self.sides = sides
        self.value = random.randint(1, sides)

    def __int__(self):
        return self.value

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return self + other

class D20(Die):
    def __init__(self):
        super().__init__()
        self.sides = 20
hands.py
import D20 from dice.py

class Hand(list):

    #def __init__(self):
    #super().__init__()    

    @property
    def total(self):
        return sum(self)

    @classmethod
    def roll(cls, num_dices):
        hand = cls(num_dices)
        for _ in range(num_dices):
            d20 = D20()
            hand.append(d20)
        return hand

1 Answer

Megan Amendola
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STAFF
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Megan Amendola
Treehouse Teacher

You need to remove num_dices from this line hand = cls(num_dices) to make it hand = cls() instead. You are appending the dice to this hand inside of your for loop. Hand should just be the empty list to start.