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JavaScript JavaScript Basics (Retired) Creating Reusable Code with Functions Create a max() Function

peterson st gourdain
peterson st gourdain
931 Points

I don't know what I'm doing wrong

should I start with the alert first

script.js
function max (A17, P19) {
 max(17, 19 Math.random(17, 19));
  if (A17 >= P19) {
   return A17;
 } else {
return P19;
} 

}

1 Answer

Steven Parker
Steven Parker
231,236 Points

There's no "alert" in task 1. You need to get your function working. Here's a couple of hints:

  • the function will not call itself.
  • the function does not do anything random (so the random function will not be used)

If you passed task 1 before, put everything back the way you had it. You will not make any changes to the function when you do task 2.

In task 2, you'll put an alert after the function, and you'll call the function in it and pass in any two numbers for testing (just make them up). And don't be confused by the example they show using "random". That example is only to show how the alert function works. Task 2 also doesn't need "random" for anything.