Welcome to the Treehouse Community
Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.
Start your free trialMarcus De Silva
1,717 PointsMethod not working
Hello,
I'm not sure what I am missing here, I had this working, but I lost my progress and had to start over. Unfortunately, all I get is "bummer: Try again!"
class RaceCar:
laps = 0
def __init__(self, color, fuel_remaining, **kwargs):
self.color = color
self.fuel_remaining = fuel_remaining
for key, value in kwargs.items():
setattr(self, key, value)
def run_lap(self, length):
laps += 1
length = length * 0.125
return self.fuel_remaining - length
1 Answer
Chris Freeman
Treehouse Moderator 68,441 PointsHey Marcus De Silva, you are very close! The following needs fixing:
since laps
is an instance attribute, it is referenced using self.laps
the attribute self.fuel_remaining
needs to be updated. Maybe try -= instead of -
no value needs to be returned from the method. So the return
can be removed
Post back if you need more help. Good luck!!!
Marcus De Silva
1,717 PointsMarcus De Silva
1,717 PointsHi Chris!
Thank you very much for your help. I'm still having some trouble knowing when to use the 'self', but I think I'm getting better with it. Have a great day!
Chris Freeman
Treehouse Moderator 68,441 PointsChris Freeman
Treehouse Moderator 68,441 PointsUse
self.
when you want to refer to an attribute within the same instance. Other non-attributes are simply regular local variables.