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Start your free trialIan Cole
454 PointsMovement Issues
Im getting no errors from this code when I run it by itself, so I'm pretty stumped with trying to figure this out. Does anyone else see where I'm going wrong here?
# EXAMPLES:
# move((1, 1, 10), (-1, 0)) => (0, 1, 10)
# move((0, 1, 10), (-1, 0)) => (0, 1, 5)
# move((0, 9, 5), (0, 1)) => (0, 9, 0)
def move(player, direction):
x, y, hp = player
if x == 0 or x < 0:
x = 0
hp -= 5
if x == 9 or x > 9:
x = 9
hp -= 5
if y == 0 or y < 0:
y = 0
hp -= 5
if y == 9 or y > 9:
y = 9
hp -= 5
player = x, y, hp
return player
1 Answer
Steven Parker
231,248 PointsWhen you say "no errors" are you also testing that it produces the correct results?
Using the 3 examples shown in the comments, I get:
- (1, 1, 10) instead of (0, 1, 10)
- (0, 1, 5) (that one seems OK)
- (0, 9, -5) instead of (0, 9, 0)
Here's a few hints:
- you don't use "direction", but it's essential to knowing which way and how far to move
- "hp" should only be reduced once even if more than one dimension is violated
- if the movement would go out of bounds, the original position should be returned unchanged