Welcome to the Treehouse Community

Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.

Looking to learn something new?

Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.

Start your free trial

Python Python Collections (2016, retired 2019) Dungeon Game Hit points

Dmitriy Ignatiev
PLUS
Dmitriy Ignatiev
Courses Plus Student 6,236 Points

Movement.py

Hi, there.

Could anybody clarify why my code doesn't work but it works in shell.

Thank you

movement.py
# EXAMPLES:
# move((1, 1, 10), (-1, 0)) => (0, 1, 10)
# move((0, 1, 10), (-1, 0)) => (0, 1, 5)
# move((0, 9, 5), (0, 1)) => (0, 9, 0)

def move(player, direction):
    x, y, hp = player

    if x == 0:
        hp -= 5
    if x == -1:
        hp -= 10
    if y == 0:
        hp -= 5
    if y == -1:
        hp == 10

    return x, y, hp

2 Answers

Kenneth Love
STAFF
Kenneth Love
Treehouse Guest Teacher

You're not accounting for the direction the player is trying to travel. Just because the player is at x=0 doesn't mean they lose 5 HP. They'd only lose that if they were trying to travel to x=-1. Same for other cases where they're trying to leave the map.

Dennis Zheleznyak
Dennis Zheleznyak
4,155 Points

Hi there,

This is my solution that worked:

def move(player, direction):
    x, y, hp = player
    xd, yd = direction
    if x+xd < 0 or x+xd > 9:
        hp -= 5
        pass
    else:
        x += xd
    if y+yd < 0 or y+yd > 9:
        hp -= 5
        pass
    else:
        y += yd
    return x, y, hp

I know it's been a long time since your post. Can you explain why are you using "pass" in your conditions?