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Start your free trialSergio Garcia Rodriguez
618 PointsResults Print out 'false and false' instead of 'true and false'
public bool OnMap(Point point)
{
return point.X >= 0 && point.X < Width &&
point.Y >= 0 && point.Y < Height;
}
from Map.cs
public static void Main() { Map map = new Map(8, 5);
Point point = new Point(4, 2);
bool isOnMap = map.OnMap(point);
Console.WriteLine(isOnMap);
point = new Point(8, 5);
isOnMap = map.OnMap(point);
Console.WriteLine(isOnMap);
}
from Game.cs
1 Answer
Steven Parker
231,269 PointsThe definition of OnMap
compares the point coordinates to Width
and Height
, but the code that sets those is not shown here.
Here's a video that explains how to make a workspace snapshot. You can then share the link to that which will provide access to all parts of your project.