Welcome to the Treehouse Community
Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.
Start your free trialJake Williams
2,900 PointsRPG Roller challenge part 2.
I found three different answers regarding this particular challenge and none of them seem to be working out for me. What am I doing wrong?
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self):
super().__init__(sides = 20)
from dice import D20
class Hand(list):
@property
def total(self):
return sum(self)
@classmethod
def roll(cls, num_of_dice):
Hand = cls()
for _ in range(num_of_dice):
Hand.append(num_of_dice())
return (Hand())
Chris Freeman
Treehouse Moderator 68,457 Pointssee updated comment below!
1 Answer
Chris Freeman
Treehouse Moderator 68,457 PointsHey Jake Williams, Here some errors to fix:
-
the item appended should be an
D20()
instance, not "num_of_dice" - the object return should be the object created "Hand" not "Hand()"
Other areas to fix (not needed to pass, but good coding practice:
- Do not use the class name
Hand
as a local method variable name. In class methods,self
is a good name to use since you are creating an instance.
Post back if you need more help. Good luck!!
Jake Williams
2,900 PointsI am still struggling with this. Tells me "Didn't get D20
s in my Hand
instance". Is this how you want me to do it?
from dice import D20
class Hand(list):
@property
def total(self):
return sum(self)
@classmethod
def roll(cls, D20):
self = cls()
for _ in range(D20):
self.append(D20)
return (self)
Chris Freeman
Treehouse Moderator 68,457 PointsYou're almost there. An instance of D20()
should be appended. Not the class reference D20
. I've edited my answer above to clarify this.
You got this!!
Chris Freeman
Treehouse Moderator 68,457 PointsSorry, missed one more error. The parameter name can not be "D20". This creates a local variable local to the method named "D20" that prevents the method from accessing the imported D20
.
-
change the parameter D20 and the
range
argument to something else. You hadnum_of_dice
before. That would be a good choice.
Jake Williams
2,900 PointsWhoa Boy!!! Don't know why that was so tricky for me.
Jake Williams
2,900 PointsJake Williams
2,900 PointsCan't get the length of a
Hand
[Mod: there needs to be a blank line above and below triple backticks ```. adding python will colorize]