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12,885 Points[SOLVED] Can't get the length of 'Hand'
Stuck on this challenge task 2/2, what exactly do they want here? What am I doing wrong?
EDIT:
Solved the problem, I did not read the question correctly, the question states that it will call Hand.roll()
. This means that the roll
method shouldn't have a self
as an argument.
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self):
super().__init__(sides=20)
from dice import D20
class Hand(list):
@property
def total(self):
return sum(self)
def roll(self, num):
some_hand = Hand()
for _ in range(0, num):
some_dice = D20()
some_hand.append(some_dice)
return some_hand
1 Answer
Steven Parker
231,275 PointsThis is a situation where @classmethod
might be useful. Instead of a "self" argument you would get a "cls" argument that you could use for instantiating the hand.
But however you did it, congratulations on resolving your issue.
doesitmatter
12,885 Pointsdoesitmatter
12,885 PointsHow would that look like? I thought something like:
But this keeps raising a ValueError, unless I change it to this:
def __init__(self, size=0, die_class=D20, *args, **kwargs):
Strange no?
Steven Parker
231,275 PointsSteven Parker
231,275 PointsThat makes sense because without a default value for die_class it would be a required argument and before the override of
__init__
was added, it was not required. So when the challenge tests creating a plain instance of Hand, it would fail.