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Start your free trialLiang Junwen
582 PointsSorry, I have no idea about how to finish task 2. Could anyone help? Thankyou.
Sorry, I have no idea about how to finish task 2. Could anyone help? Thankyou. Here is my code, but the hands.py not work.
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self):
super().__init__(sides=20)
from dice import D20
class Hand(list):
def __init__(self):
super().__init__()
@classmethod
def roll(cls, sizes=2, die_class=D20):
for _ in range(sizes):
cls.append(die_class())
return cls
@property
def total(self):
return sum(self)
1 Answer
Steven Parker
231,275 PointsYou're close, but you can't call "append" on the class constructor ("cls"). But you could create a new instance using the constructor first, and then call "append" on that new instance.
It's also not necessary to override "__init__
".
Liang Junwen
582 PointsLiang Junwen
582 PointsHi Steven, your reply inspires me. I figure out the correct answer:
Thank you!
Steven Parker
231,275 PointsSteven Parker
231,275 PointsGood job. But you don't need to call "cls" the second time. Just return "rolls" directly:
OR you could just set up "rolls" as a plain list:
Liang Junwen
582 PointsLiang Junwen
582 PointsIt is a very helpful explanation! Thanks again.