Welcome to the Treehouse Community
Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.
Start your free trialvictor E
19,146 Pointsusing coordinates for a 3 way toople.
what am I missing?
# EXAMPLES:
# move((1, 1, 10), (-1, 0)) => (0, 1, 10)
# move((0, 1, 10), (-1, 0)) => (0, 1, 5)
# move((0, 9, 5), (0, 1)) => (0, 9, 0)
def move(player, direction):
x, y, hp = player
if x < 0:
hp -= 5
x = 0
if x > 9:
hp -= 5
x = 9
if y < 0:
hp -= 5
y = 0
if y > 9:
hp -= 5
y = 9
return x, y, hp
1 Answer
William Li
7,950 PointsYou have to use the direction parameter to move the player.
Right now you're just checking if the player's starting position is within the walls, which it would definitely be.