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Start your free trialRaduica Sebastian
Courses Plus Student 1,356 PointsWhat is wrong with this code?
I can't understand why it doesn't work
# EXAMPLES:
# move((1, 1, 10), (-1, 0)) => (0, 1, 10)
# move((0, 1, 10), (-1, 0)) => (0, 1, 5)
# move((0, 9, 5), (0, 1)) => (0, 9, 0)
def move(player, direction):
x, y, hp = player
dx,dy = direction
if x == 0:
if dx == -1:
hp-=5
continue
if x == 9:
if dx == 1:
hp-=5
continue
if y == 0:
if dy == -1:
hp-=5
continue
if y == 9:
if dy == 1:
hp-=5
continue
return x, y, hp
1 Answer
Gabbie Metheny
33,778 PointsRight now, your code is only addressing the hit points (hp
), but you also need to deal with moving the player. If the moves would take the player outside the grid, you only want to reduce the hit points, but if they don't, you need to move the player to the new position before returning x
, y
and hp
. You could accomplish this by using if
, elif
and else
, although all your current tests could be simplified into a single if
using the or
keyword to test for multiple conditions:
if x + dx < 0 or this or this or that:
# do something with hp
else:
#do something with x, y
return x, y, hp
Let me know how it goes!