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Start your free trialAdam Teale
10,989 PointsBummer! Try again!
Hi all!
Once again stuck on a code challenge - I must say that the feedback "Bummer! Try again!" is super useless. I end up doing the code challenges locally to get some proper debugger. As has happened before the code runs fine locally (without errors). Any one care to have a look at what could be the issue this time?
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self):
return super().__init__(sides=20)
class Hand(list):
@property
def total(self):
return sum(self)
@classmethod
def roll(cls, amnt):
a = []
for _ in range(amnt):
a.append(D20())
return cls(a)
2 Answers
Noel Barcelona
Courses Plus Student 495 Pointsif the challenge objectives are achieved when the code is ran locally, then the checker is looking for some specific structure in your code. The code shows the correct output but is not structured the way it wants. It can be a little frustrating sometimes.
Adam Teale
10,989 PointsThanks for your help Noel, in the end the exercise was great because it brought me to a better understanding of the @classmethod decorator. In the end the main issue was that I needed to include an import statement in the hands.py file: from dice import D20
THanks!
Noel Barcelona
Courses Plus Student 495 PointsYou did it all on your own. No credit needed. Cheers!
Adam Teale
10,989 PointsAdam Teale
10,989 PointsThanks Noel, I'll have another look! Cheers!