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Start your free trialCristian Yanez
491 PointsC# gaming.
When I press play and I jump to the left, my game pauses itself. Why is that?
using UnityEngine;
using System.Collections;
public class FlyPickup : MonoBehaviour {
void OnTriggerEnter(Collider other) {
// If the Collider other is tagged with "Player"...
if (other.CompareTag ("player")) {
Destroy (gameObject);
}
}
}
Here is the video: https://www.youtube.com/watch?v=i5QjcPf9P84
I've tried to mess with it all day, but nothing works >.<