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Python

can someone assist me guys

Challenge Task 2 of 3 Alright! Now I need you to add a new property called doubles. It should return True if both of the dice have the same value. Otherwise, return False.

hands.py
from dice import D6


class Hand(list):
    def __init__(self, size=0, die_class=None, *args, **kwargs):
        if not die_class:
            raise ValueError("You must provide a die class")
        super().__init__()

        for _ in range(size):
            self.append(die_class())
        self.sort()

    def _by_value(self, value):
        dice = []
        for die in self:
            if die == value:
                dice.append(die)
        return dice


class CapitalismHand(Hand):
    def __init__(self, *args, **kwargs):
        super().__init__(size=2, die_class=D6, *args, **kwargs)

        @property
    def doubles(self):
        if self[0] == self[1]:
            return True
        else:
            return False

    @property
    def twos(self):
        return self._by_value(2)

    @property
    def threes(self):
        return self._by_value(3)

    @property
    def fours(self):
        return self._by_value(4)

    @property
    def fives(self):
        return self._by_value(5)

    @property
    def sixes(self):
        return self._by_value(6)

    @property
    def _sets(self):
        return {
            1: len(self.ones),
            2: len(self.twos),
            3: len(self.threes),
            4: len(self.fours),
            5: len(self.fives),
            6: len(self.sixes)
        }

5 Answers

I think your @property line shouldn't be indented.

The below worked for me

    @property
    def doubles(self):
        if self[0]==self[1]:
            return True
        else:
            return False

from dice import D6

class Hand(list): def init(self, size=0, die_class=None, *args, **kwargs): if not die_class: raise ValueError("You must provide a die class") super().init()

    for _ in range(size):
        self.append(die_class())
    self.sort()

def _by_value(self, value):
    dice = []
    for die in self:
        if die == value:
            dice.append(die)
    return dice

class CapitalismHand(Hand): def init(self): super().init(size=2, die_class=D6) def init(self): super().init(size=2, die_class=D6) @property def doubles(self): if self[0]==self[1]: return True else: return False @property def ones(self): return self._by_value(1)

@property
def twos(self):
    return self._by_value(2)

@property
def threes(self):
    return self._by_value(3)

@property
def fours(self):
    return self._by_value(4)

@property
def fives(self):
    return self._by_value(5)

@property
def sixes(self):
    return self._by_value(6)

@property
def _sets(self):
    return {
        1: len(self.ones),
        2: len(self.twos),
        3: len(self.threes),
        4: len(self.fours),
        5: len(self.fives),
        6: len(self.sixes)
    }

I can't read your code properly because it is not formatted properly

am still geting a bummer

this exact code worked for me:

from dice import D6


class Hand(list):
    def __init__(self, size=0, die_class=None, *args, **kwargs):
        if not die_class:
            raise ValueError("You must provide a die class")
        super().__init__()

        for _ in range(size):
            self.append(die_class())
        self.sort()

    def _by_value(self, value):
        dice = []
        for die in self:
            if die == value:
                dice.append(die)
        return dice

    @property
    def doubles(self):
        if self[0]==self[1]:
            return True
        else:
            return False


class CapitalismHand(Hand):
    def __init__(self, *args, **kwargs):
        super().__init__(size=2, die_class=D6, *args, **kwargs)


    @property
    def twos(self):
        return self._by_value(2)

    @property
    def threes(self):
        return self._by_value(3)

    @property
    def fours(self):
        return self._by_value(4)

    @property
    def fives(self):
        return self._by_value(5)

    @property
    def sixes(self):
        return self._by_value(6)

    @property
    def _sets(self):
        return {
            1: len(self.ones),
            2: len(self.twos),
            3: len(self.threes),
            4: len(self.fours),
            5: len(self.fives),
            6: len(self.sixes)
        }

thanks willy you are life saver