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Python Object-Oriented Python Dice Roller RPG Roller

Cant get the length of 'hand' but Roll is a @classmethod

I Have looked through the discussion here to no avail, like it really seems like all the errors that people have gotten i have checked, but i still get the "cant get the length of 'Hand' but i am not sure why, i would appricate any help

dice.py
import random


class Die:
    def __init__(self, sides=2):
        if sides < 2:
            raise ValueError("Can't have fewer than two sides")
        self.sides = sides
        self.value = random.randint(1, sides)

    def __int__(self):
        return self.value

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return self + other


class D20(Die):
    def __init__(self, *args, **kwargs):
        super().__init__(sides=20)
hands.py
from dice import D20

class Hand(list):    
    def __init__(self, size=0, die_class=D20, *args, **kwargs):
        super.__init__()
        if not die_class:
            raise ValueError("You must provide a die class")
        for _ in range(size):
            self.append(die_class())
        self.sort()

    @classmethod
    def roll(cls, size):
        return cls(size)

    @property
    def total(self):
        return sum(self)

1 Answer

I found my problem, in hands.py i forgot the () after the super in the init function,

i.e where i wrote : super.init() i needed to write super().init()