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Python Object-Oriented Python Dice Roller RPG Roller

Fails: Can't get length of Hand

I don't understand why this is failing. It works in my IDE.

dice.py
import random


class Die:
    def __init__(self, sides=2):
        if sides < 2:
            raise ValueError("Can't have fewer than two sides")
        self.sides = sides
        self.value = random.randint(1, sides)

    def __int__(self):
        return self.value

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return self + other

class D20(Die):
    def __init__(self):
        super().__init__(sides=20)
hands.py
from dice import D20

class Hand(list):
    @property
    def total(self):
        return sum(self)

    def roll(self, size):
        for _ in range(size):
            self.append(D20())