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Start your free trialKyle Waite
4,637 PointsFinished the C# Objects whole project, does not post result to screen.
The whole thing compiles and builds properly. Every line seems to be accurate to Jeremy's specifications, but I cannot get a result to post to screen. Attached is the source code for the Game.cs file.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CSObjects
{
class Game
{
static void Main(string[] args)
{
Map map = new Map(8, 5);
try
{
Path path = new Path(
new[]
{
new MapLocation(0, 2, map),
new MapLocation(1, 2, map),
new MapLocation(2, 2, map),
new MapLocation(3, 2, map),
new MapLocation(4, 2, map),
new MapLocation(5, 2, map),
new MapLocation(6, 2, map),
new MapLocation(7, 2, map)
});
Invader[] invaders =
{
new Invader(path),
new Invader(path),
new Invader(path),
new Invader(path)
};
Tower[] towers =
{
new Tower(new MapLocation(1,3,map)),
new Tower(new MapLocation(3,3,map)),
new Tower(new MapLocation(5,3,map)),
};
Level level = new Level(invaders)
{
Towers = towers
};
bool playerWon = level.Play();
Console.WriteLine("Player " + (playerWon ? "won" : "lost"));
}
catch(OutOfBoundsException ex)
{
Console.WriteLine(ex.Message);
}
catch (CSObjectsException)
{
Console.WriteLine("Unhandled CSObjectsException");
}
catch (Exception ex)
{
Console.WriteLine("Unhandled Exception" + ex);
}
}
}
}
Steven Parker
231,184 PointsSteven Parker
231,184 PointsYour issue might be in another module.
When sharing a multiple-file project, you can make a snapshot of your workspace and post the link to it. Then all files can be examined, and the problem can be observed in the workspace environment.
It's also very helpful to provide a link the course page you are working with.