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Python Object-Oriented Python Dice Roller RPG Roller

Getting length of Hand: Trouble with RPG Roller 2 of 2

I'm still having trouble getting the challenge to pass. I'm getting an error of 'cannot get length of Hand'. Everything works correctly in workspaces. I'll past some outputs below.

dice.py
import random


class Die:
    def __init__(self, sides=2):
        if sides < 2:
            raise ValueError("Can't have fewer than two sides")
        self.sides = sides
        self.value = random.randint(1, sides)

    def __int__(self):
        return self.value

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return self + other

class D20(Die):
    def __init__(self):
        super().__init__(sides=20)
hands.py
from dice import D20

class Hand(list):
    def __init(self, size=0, die_class=None, *args, **kwargs):
        super().__init__()

        for _ in range(size):
            self.append(die_class())

    def __len__(self):
        return super().__len__()

    @property
    def total(self):
        return sum(self)

    @classmethod
    def roll(cls, size_in):
        return cls(size=size_in, die_class=D20)

This is a sample output pulled from workspaces with the exact code above

>>> from hands import Hand                                                            
>>> Hand.roll(2).total                                                                 
22                                                                                     
>>> Hand.roll(2)                                                                       
[<dice2.D20 object at 0x7fccc709e080>, <dice2.D20 object at 0x7fccc709e0f0>]           
>>> len(Hand.roll(2))                                                                  
2 
>>> h = Hand.roll(2)                                                                   
>>> len(h)                                                                             
2 

1 Answer

Chris Freeman
MOD
Chris Freeman
Treehouse Moderator 68,426 Points

SO close! You're missing the trailing "dunder" in Hand.__init