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Python Object-Oriented Python Dice Roller RPG Roller

I just cant figure this out.

I'm trying here, but nothing works.

dice.py
import random


class Die:
    def __init__(self, sides=2):
        if sides < 2:
            raise ValueError("Can't have fewer than two sides")
        self.sides = sides
        self.value = random.randint(1, sides)

    def __int__(self):
        return self.value

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return self + other

class D20(Die):
    def __init__(self):
        super().__init__(sides=20)
hands.py
from dice import D20

class Hand(list):
    @property
    def total(self):
        return sum(self)

    @classmethod
    def roll(cls, amount):
        for _ in range(0, amount+1):
            self.append(D20)
        return self

1 Answer

Samuel Havard
Samuel Havard
6,650 Points

Sarah,

Hopefully you figured this out by now, but if not here is what I came up with:

    @classmethod
    def roll(cls, count):
        die = []
        for _ in range(count):
            die.append(D20())
        return cls(die)

The thing that got me on this code challenge was actually importing D20. I wrote and tested the code in workspaces. Everything worked fine there, but I kept getting the bummer message in the challenge. In my testing file in workspaces though, I had all the classes in one script so I didn't need to import D20. Took me about 2 hours to figure out. Your code above helped my find my error, I hope I can return the favor.