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Start your free trialMark Chesney
11,747 PointsNeed help debugging RPG roller
I cannot get this to work. Any advice? I've duplicated my procedure in a separate question thread someone else started
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self):
sides = 20
super().__init__(sides)
class Hand(list):
def __init__(self, size=0, die_class=None, *args, **kwargs):
super().__init__()
for _ in range(size):
self.append(die_class())
self.sort()
@property
def total(self):
return sum(self)
@classmethod
def roll(cls, num_dice=2):
return cls(num_dice, die_class=D20)
1 Answer
Ludovic Muller
2,641 PointsYou didn't declare the comparison operators in the dice.py. That means the sort will not work in your hands.py. If you remove the sort, it should be fine.