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Python Object-Oriented Python Dice Roller RPG Roller

Shawn McCall
Shawn McCall
7,863 Points

Submitting Hand roll challenge, "Bummer! Try again!"

Testing the code in Workspaces gives me the expected result. Is there a test case that I can't think of that's making my solution fail?

dice.py
import random


class Die:
    def __init__(self, sides=2):
        if sides < 2:
            raise ValueError("Can't have fewer than two sides")
        self.sides = sides
        self.value = random.randint(1, sides)

    def __int__(self):
        return self.value

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return self + other
class D20(Die):
    def __init__(self, sides=20):
        super().__init__(sides=sides)     
hands.py
class Hand(list):
    def __init__(self, size=0,die_class = None, *args, **kwargs):

        if not die_class:
            raise ValueError("Must provide a die class")
        super().__init__()

        for _ in range(size):
            self.append(die_class())


    @property
    def total(self):
        return sum(self)

    @classmethod
    def roll(cls, num_of_die):
        return cls(size = num_of_die, die_class = D20) 

1 Answer

Shawn McCall
Shawn McCall
7,863 Points

Oh well I was missing from dice import D20.